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<?xml-stylesheet type="text/xsl" href="http://blogs.technet.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Direct2D Interop with Direct3D10</title><link>http://blogs.technet.com/thomasolsen/archive/2008/11/12/link-to-tom-mulcahy-s-blog-direct2d-interop-with-direct3d10.aspx</link><description>Tom Mulcahy is a Software Design Engineer on the Direct2D team. He posted a cool sample on his blog (Zemblanity) that demonstrates how to do interop between Direct2D and Direct3D10. Check it out. http://blogs.msdn.com/tmulcahy/archive/2008/10/31/rendering-text-in-the-style-of-the-star-wars-opening-credits-using-direct2d-with-direct3d-interop.asp</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator></channel></rss>