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Managed Wrappers for DirectX APIs in Win7

By popular demand, Microsoft is making managed wrappers for the DirectX APIs in Win7 available. http://blogs.msdn.com/directx/archive/2009/08/13/managed-wrappers-for-the-directx-apis-in-windows-7.aspx
Posted by Thomas.Olsen | 0 Comments

New Direct2D Article by Kenny Kerr in June 2009 MSDN Magazine

http://msdn.microsoft.com/en-us/magazine/dd861344.aspx

DirectX Blog is Live

In order to consolidate a lot of the information from various blogs, we decided to create a common DirectX blog. You can find it here: http://blogs.msdn.com/DirectX/ This is where I'll be posting upcoming information about Direct2D. I may link from this
Posted by Thomas.Olsen | 0 Comments
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Updated Direct2D in March DirectX SDK

The March DirectX SDK includes an updated build of Direct2D. Note that this build of Direct2D runs on both Windows 7 and Windows Vista . http://msdn.microsoft.com/directx After the Windows 7 Beta release, we received some customer feedback, and made a
Posted by Thomas.Olsen | 17 Comments

Attachment(s): D2D_DXSDK_Samples.zip

Upcoming Event: Visual Studio 2010 C++ ISV Development Laboratory

Visual Studio C++ ISV Development Lab May 4th – 8th, Redmond http://www.microsoft.com/isv/events/vs2010.aspx "Meet with teams dedicated to your success, such as Windows, the Visual Studio debugger team, the Parallel Computing team, CLR, WPF, and more…

Windows 7 Beta

Steve Ballmer announced yesterday at CES that the Windows 7 Beta is available, effective immediately, to MSDN, TechBeta, and TechNet subscribers via downloadable-image. The general public will have access to the Windows 7 Beta, on or after Friday. Here's

Direct2D Sample Videos

ChartDemo.wmv -- Although D2D can render thousands (the exact amount depends on the video hardware that's used, quality of drivers, amount of memory, etc) of anti-aliased primitives per second, there are some cases where even greater performance is required.

Direct2D Interop with Direct3D10

Tom Mulcahy is a Software Design Engineer on the Direct2D team. He posted a cool sample on his blog (Zemblanity) that demonstrates how to do interop between Direct2D and Direct3D10. Check it out. http://blogs.msdn.com/tmulcahy/archive/2008/10/31/rendering-text-in-the-style-of-the-star-wars-opening-credits-using-direct2d-with-direct3d-interop.asp
Posted by Thomas.Olsen | 0 Comments

Using Direct2D

In today's post, we're going to walk through a simple demonstration of Direct2D. We're not going to cover advanced features, such as interop with GDI/GDI+ or Direct3D. More on that in upcoming posts. Direct2D integrates seamlessly into the familiar Win32
Posted by Thomas.Olsen | 19 Comments
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Introducing the Microsoft Direct2D API

One of the challenging aspects of working on a product development team is that you often have to keep the subject of your work secret for various reasons. I’m a Dev Lead in the Windows Desktop Graphics organization, and my team has been working quietly
 
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