Who Am I, and why am I here?
I'm the art lead for ACES studio here in MGS. Our studio is responsible for the Flight Simulator, Combat Flight Simulator, and Train Simulator franchises.
I've been in the games industry for a while now (link) primarily as a painter (or pixel poking as I call it), and have spent nearly all my time involved making various versions of Flight Sim.
I come from a traditional art background, and spent several years as a freelance illustrator and comic book artist.
I still paint and draw, and my work can occasionally be seen in galleries across the United States.
Return to the pixelpoke blog homepage here.