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Brouhaha

Mike Gilbert (also affectionately known as Tdragger) riled a few feathers talking about how nice it is using the x-box controller with Flight Simulator X

I've seen some negative reactions at the very idea of using such a controller. Below is a representative quote (a comment from Mike's blog post):

"yesss flight simulator and x-box controler...sorry Mike but I`m disgusted...you product manager are trying tell us, that using arcade game controler is better in Flight simulation ...yes it`s for sure but for babes .Please stop looking on it like arcade game only , because there is lot`s of simmers which takes it more seriously... "

 

Well now Mike's gone a step further and offered up steps for getting the controller to work for people who have Flight Simulator 2004 right now.

With regards to the negative reactions, I commented on this on somebody's post once already, but I'll be durned if I know where that is, or I'd point you to the link. My short take on the subject is that this boils down to the "is it a sim or game?" argument that's been floating around since before I got involved with ACES. It would seem that folk are worried that supporting an Xbox controller means that somehow the taint of consoles is spreading to their simulation

(hey! you got peanut butter in my chocolate!).

Hooey.

Yeah, that's right. You heard me. Hooey.

The input control mechanism doesn't define whether or not something is a sim versus a game. Your brain defines it.

A good deal of our users rely on the keyboard alone for flight. That aint exactly a flight yoke, is it?

What about a joystick? That's not very real. Heck, it's certainly nowhere near Hal Bryan's set up: yoke, pedals, radio stack, and trackIR.

If you're worried that a controller will somehow ruin the game, bear in mund that none of the old modes of input are going away. We're just extending the control matrix to allow a bunch of new (or old!) users an easy (especially if they have an Xbox) way to experience the sim.

 

But even if the argument fails to persuade you, I've got the trump card.

 

You *do* know that Flight Simulator has already supported a game pad controller for *many* versions, don't you?  

 :)

 

Published Tuesday, January 17, 2006 7:08 PM by pixelpoke

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# re: Brouhaha

Yeah, it's great to see how many people got out-of-sorts because of that. Just because one of the guys on the team uses an X-Box controller, the sanctity of the sim is forever tarnished.

I like to call these guys the FS "thought police". They're the ones that think their way of using FS is the right way, and any other ways are downright wrong.

I think you guys should bring back the mouse-as-yoke feature. That'd ruffle a few feathers. Heh Heh.
Tuesday, January 17, 2006 11:18 PM by J.C. Howell

# re: Brouhaha

I added my two cents to Mike's blog post in response to Mr. Janda's views of the capabilities of FS X - and now FS 2004 with respect to the X-Box 360 controller. I echo the thoughts above by Jason whole heartily. You get out of the sim what you put into it. If that just so happens to be a different controller versus the other guy's ... so be it. Mike has many times expressed his enjoyment of FS with the controller - it gets the job done for him, and I'm sure many others. That doesn't exactly mean the keyboard suddenly freezes up.

It's a great way to attract those who are used to such a controller, and aren't yet ready to make a leap forward into more complex hardware - plus, those that own an X-Box 360 already have a controller - no extra expense. Once new simmers (or old, as Jason mentions) see the "coolness factor," they'll want to expand upon it - just like I, you, and the next FS die-hard fan did. It's all an evolutionary thing, we (*most*) just got on the bandwagon a very long time ago, when there were no consoles.

Just be thankful that MS FS hasn't gone to console - this, in turn, is more of bringing console people to PC gaming! :-)

Whew...

O
Tuesday, January 17, 2006 11:32 PM by OwenHewitt

# re: Brouhaha

Well I use a logitech rumble pad for flight simulator, have since FS2004 came out...haven't touched a joystick since then. Love the gamepad for flightsimming.
Saturday, January 21, 2006 12:04 AM by Daniel

# Using the XBox 360 Controller with Flight Sim 2004

I came across the following two posts this morning, http://blogs.technet.com/pixelpoke/archive/2006/01/17/417633.aspx http://blogs.msdn.com/tdragger/archive/2006/01/17/513958.aspx The second goes through the steps to get your XBox 360 Controller to work

Saturday, May 10, 2008 1:55 AM by Virtual Realm

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