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<?xml-stylesheet type="text/xsl" href="http://blogs.technet.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>A Passion for Egypt</title><link>http://blogs.technet.com/habibi/archive/2005/11/09/414106.aspx</link><description>Everytime we ship a new version of Flight Simulator, I torture our Art Director, Jason , about the Giza Plateau. I've spent a lot of time walking around the Pyramids at Giza, the temples, the Sphinx, and the thousands of associated Old Kingdom tombs.</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: A Passion for Egypt</title><link>http://blogs.technet.com/habibi/archive/2005/11/09/414106.aspx#414117</link><pubDate>Thu, 10 Nov 2005 01:12:26 GMT</pubDate><guid isPermaLink="false">d5e57398-b9ef-4490-9955-07cbb4e4a80d:414117</guid><dc:creator>OwenHewitt</dc:creator><description>Excellent post, Brian!  I agree that everyone has they're favorite locale in the world, thus will want it to be done well within the sim. We know you guys at ACES have to be jack of all trades, and master of none - there's just not enough resources to make highly detailed scenery of every area that exists.  Hence, the 3rd party market exists for this very reason.  The same for us in the aircraft add-on market.  There's no way to make every aircraft that people request - tastes vary, and you guys do a really good job catering to those who have different tastes of flying default birds - but you can't do it all.  Those of us who make 3rd party aircraft are thankful of that as well :-)&lt;br&gt;&lt;br&gt;Owen</description></item></channel></rss>