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<?xml-stylesheet type="text/xsl" href="http://blogs.technet.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Pieces of me on community... : patterns</title><link>http://blogs.technet.com/b2ix/archive/tags/patterns/default.aspx</link><description>Tags: patterns</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Design patterns for reputation?  Or is that recognition?</title><link>http://blogs.technet.com/b2ix/archive/2008/06/11/design-patterns-for-reputation-or-is-that-recognition.aspx</link><pubDate>Wed, 11 Jun 2008 22:04:00 GMT</pubDate><guid isPermaLink="false">d5e57398-b9ef-4490-9955-07cbb4e4a80d:3069608</guid><dc:creator>b2ix</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.technet.com/b2ix/comments/3069608.aspx</comments><wfw:commentRss>http://blogs.technet.com/b2ix/commentrss.aspx?PostID=3069608</wfw:commentRss><description>&lt;P&gt;It is great to see &lt;A class="" href="http://www.fudco.com/habitat/archives/000076.html" mce_href="http://www.fudco.com/habitat/archives/000076.html"&gt;Randy Farmer's&lt;/A&gt; work on reputation published in&amp;nbsp;&lt;A class="" href="http://developer.yahoo.com/ypatterns/parent.php?pattern=reputation" mce_href="http://developer.yahoo.com/ypatterns/parent.php?pattern=reputation"&gt;Yahoo's Design Pattern Library&lt;/A&gt;.&amp;nbsp; I like the level of detail, and the visualizations help to capture the mutitude of ways of representing this.&amp;nbsp; As exicted as I am to see&amp;nbsp;this, I'm not sure I would call these "reputation."&amp;nbsp; Instead, these patterns strike me as different ways in which a system &lt;A class="" href="http://blogs.technet.com/b2ix/archive/2008/06/10/a-closer-look-at-recognition.aspx" mce_href="http://blogs.technet.com/b2ix/archive/2008/06/10/a-closer-look-at-recognition.aspx"&gt;recognizes&lt;/A&gt; individuals and the actions they do.&amp;nbsp; Put another way, these patterns appear to provide&amp;nbsp;feedback for the person doing the action (possibly&amp;nbsp;as a means of facilitating &lt;A class="" href="http://blogs.technet.com/b2ix/archive/2007/01/23/games-and-the-flow-state-pertaining-to-agile-product-development.aspx" mce_href="http://blogs.technet.com/b2ix/archive/2007/01/23/games-and-the-flow-state-pertaining-to-agile-product-development.aspx"&gt;flow&lt;/A&gt;.)&lt;/P&gt;
&lt;P&gt;If and when reputation comes into play, isn't that what happens when I begin to evaluate the actions of another person based on the information provided?&amp;nbsp; The difference may seem subtle, but at the end of the day I do not control what you think about me and my actions.&amp;nbsp; Instead, I control the actions I do, and (ideally) the visibility of those actions; Systems can recognize my actions, but my reputation will vary based on the person evaluating me.&amp;nbsp; I'd be curious to hear more about why these patterns are or are not reputation.&amp;nbsp; Is this all a semantic discussion or are there intrinsic differences for what we're all talking about here?&lt;BR&gt;&lt;/P&gt;&lt;img src="http://blogs.technet.com/aggbug.aspx?PostID=3069608" width="1" height="1"&gt;</description><category domain="http://blogs.technet.com/b2ix/archive/tags/design/default.aspx">design</category><category domain="http://blogs.technet.com/b2ix/archive/tags/recognition/default.aspx">recognition</category><category domain="http://blogs.technet.com/b2ix/archive/tags/patterns/default.aspx">patterns</category><category domain="http://blogs.technet.com/b2ix/archive/tags/reputation/default.aspx">reputation</category></item></channel></rss>