Information and announcements from Program Managers, Product Managers, Developers and Testers in the Microsoft Virtualization team.
Hi, my name is Max Herrmann, and I am part of the Windows Server Remote Desktop Services marketing team at Microsoft. Two years ago, Microsoft acquired Calista Technologies where I came from – a startup that set out to create technology that allows remote workers to enjoy the same rich user experience over a network as with a locally executing desktop. This experience includes full-fidelity video with 100% coverage for all media types and highly-synchronized audio, rich media support including Silverlight and 3D graphics, and of course Windows Aero. Today, Microsoft announced during its Desktop Virtualization Hour that Microsoft RemoteFX, a platform feature being developed for Windows Server 2008 R2 SP1 will bring a rich, connected user experience to the virtual desktop market. So what is RemoteFX, and how are Calista and RemoteFX related?
Just to be clear, RemoteFX is not a new standalone product from Microsoft. Rather, it describes a set of RDP technologies - most prominently graphics virtualization and the use of advanced codes - that are being added to Windows Server 2008 R2 Service Pack 1; these technologies are based on the IP that Microsoft acquired and continued to develop since acquiring Calista Technologies. So think of Microsoft RemoteFX as the ‘special sauce’ in Remote Desktop Services that users will be able to enjoy when they connect to their virtual and session-based desktops and applications over the network. With Microsoft RemoteFX, users will be able to work remotely in a Windows Aero desktop environment, watch full-motion video, enjoy Silverlight animations, and run 3D applications – all with the fidelity of a local-like performance when connecting over the LAN. Their desktops are actually hosted in the data center as part of a virtual desktop infrastructure (VDI) or a session virtualization environment (formerly known as Terminal Services). With RemoteFX, these users will be able to access their workspace via a standard RDP connection from a broad range of client devices – rich PCs, thin clients and very simple, low-cost devices.
Also today, we announced a collaboration agreement with Citrix, which will enable Citrix to integrate and use Microsoft RemoteFX within its XenDesktop suite of products and HDX. Microsoft RemoteFX is designed to integrate with partner solutions, and we expect solutions from Citrix and other partners to enable the fidelity of a RemoteFX-accelerated user experience for a broad range of environments.
With SP1 just now being announced (see Oliver's blog) but not available for a while, there will be many more details I will be able to share with you as we progress. This is just the beginning of an exciting time for centralized desktop computing and the benefits of the user experience enhancements that Microsoft RemoteFX will deliver for that architecture. Please stay tuned for great things to come, and check in on my blog every once in a while for the latest news. Meanwhile, I would encourage you to read up more on today’s announcements.
UPDATES: here are answers to your questions
Q: Will RemoteFx support also OpenGL hardware acceleration which is the 3D high level API used by professional applications like CAD systems or medical applications ?
A: RemoteFX will support certain OpenGL applications. However, as the development of RemoteFX is still ongoing, it is too early to provide any specifics at this point.
Q: Are you plan to introduce RemoteFX also for Windows 7 because their are many scenarios where the remote system is not a server but a high end workstation ?
A: RemoteFX has been designed as a Windows Server capability to support the growing demand for multi-user, media-rich centralized desktop environments. Windows 7 will be supported as a virtual guest OS under Hyper-V.
@mattspoon: Session virtualization, formerly known as Terminal Services, will also benefit from RemoteFX support in Windows Server 2008 R2 SP1
@fiddley: Windows 7 SP1 will have an updated RDP client to support RDP connections with RemoteFX. Unfortunately, it is too early for us to make any statements about future down level client support.
@someone: With Windows Server 2008 R2 SP1, RemoteFX will support both multi-user deployment scenarios in Remote Desktop Services: VDI and session virtualization (formerly known as Terminal Services). There will be an updated RDP client for end points.
Not all OpenGL applications work. Microsoft states that "RemoteFX will support certain OpenGL applications." I have tried a few clinical applications that leverage OpenGL, with out any luck. If the application is DirectX, you should be fine, provided the application doesnt need more than 400MB video RAM.
I feel that RemoteFX is a great step forward, but still not ready for prime-time. If they could provide full support for OpenGL (likely licenseing/dev issue with SGI) and allow for more video RAM per VM, I think this product would be ready. I am excited to see how this technology develops!
This may be of interest to you, "Microsoft RemoteFX Provides 2X Client Users with a Full Native PC Experience" www.2x.com/.../microsoft-remotefx-provides-2x-client-remote-users-full-native-pc-experience
Will RemoteFX Support for sharing Scanner and Camera Attached on a Cleint Machine (Win. 7 SP1) and sharing them to Virtual Windows Server 2008 R2 at a remote Loation (Amazon EC2 Server)?
How can we share Scanner/Camera attached on cleint machine with Amazon Windows Server R2 by using RemoteFX? Please help.
How come none of the questions are being answered here? There are some very important and valid questions. This blog has been up for years and not much substance has been added. Very disappointing.
i have seen the Hardware configuration of VM, Dispaly tab there is option up to 1,2,3,4 is this for four display output is that for four monitor
I didn't understand if it needs special hardware on the client side...
and can I access remotely (with RemoteFX) using unix based devices ?
lets say I want to use it with an android based tablet ? will it work ?
if not , will it at least work with the surface ?
Any update on OpenGL support? Is it still limited to version 1.1?
We are supports that.