June, 2007

Posts
  • Torgo 3000

    Performance Art 3: Polygons don't matter.

    • 4 Comments
    As next gen technology came online, people started repeating this mantra: "Polygons don't matter anymore." For the longest time (okay, about a week) I was stuck thinking, "Awesome, we can throw any amount of geometry at the new cards and they'll just...
  • Torgo 3000

    Performance Art 2: When is a draw call not a draw call?

    • 4 Comments
    So we know that draw calls are a major killer for us. So you would basically assume that the more draw calls there are, the worse the performance. Well, this is not always true. There's a funny scenario happening in the Adrenaline Expansion Pack right...
  • Torgo 3000

    Performance art.

    • 8 Comments
    Okay, so I'm not going to get dressed in a sheet and speak in a made-up language while someone projects images from my childhood on me. I'll leave that to the qualified people. Instead I'm going to talk about performance art in the sense of art that is...
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