P-12C Pilot

The Flight Simulator experience and other tangential thoughts

Mission Building Tips Article

Mission Building Tips Article

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After a bit of wrestling, I think this is now the correct link to get to the article in question...

Considering this article will likely end up on fsinsider, please don't re-post it, but feel free to link to it if you find it useful.


  • <p>Great info!</p> <p>I do find myself in the awkward position of disagreeing with one bit of info. I believe a one-shot proximity trigger WILL give you an on enter action as well as an on exit action. I used that with my first mission (Argentine Ski Trip).</p>

  • <p>Well if it works for you, I won't argue, but it's not supposed to :)</p>

  • <p>Good stuff Paul.... Nina asks what the heck I am reading in bed every night....</p>

  • <p>Francois,</p> <p>Thanks I'm sure you don't spend too much time here as there is so much else to read and do.</p> <p>Sorry you didn't re-post whatever your comments were on the subject of combat. Maybe it was similar to other comments already there...</p>

  • <p>Paul:</p> <p>Another item I am curious about. Can you explain the difference between &quot;failed&quot; and &quot;failing&quot; in a failure action? I assume &quot;Failing&quot; is a gradual failure, but no idea of the mechanics of it.</p>

  • <p>Oops. I forgot Paul... actually it was not quite the same..... I'll put it in an email to you.... typing on-lkine often 'gets' to me :-)</p> <p>F.</p>

  • <p>Archtx, I think the failing parameter is another one of those that was working at one time and then was abandoned but not removed from the tool.</p> <p>To get something partially failed it's easy to just set the health % and have multiple failure actions to ratchet it down (so to speak). I did this in the amazon mission by reducing health of the engine first and then causing a catastrophic failure.</p> <p>Of course some things like radios are not conducive to partial failures...</p>

  • <p>Another question, this time regarding property triggers. I tried setting a property trigger condition with a latitude &quot;AND&quot; a longitude, thinking that if both conditions are met it would fire. It works with either single condition, but doesn't want to fire with both conditions. Any ideas?</p>

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