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Creating Games with C++ and Direct X

Creating Games with C++ and Direct X

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Here’s your chance to learn how to create games from the ground up, using C++ and DirectX. With these skills, you’ll be building the engine—not just the game. Experts Mickey MacDonald and Bryan Griffiths will put you on the road to creating mind blowing, interactive graphic experiences.

Introduction to C++ / DirectX Game Development

Date:  December 5, 2013
Time: 9:00am–5:00pm
Where: Live, online virtual classroom
Cost: Free!

Register now

  • What prerequisite knowledge needed for this class ?

  • Having a good understanding of Visual Studio 2013 and a basic understanding of C++ is recommended.

  • to help you with C++ we have a live course tomorrow for you

  • Please have this recording up as soon as possible! This is the dream topic I have been dreaming about for a very long time, but I can't catch it live, so let me have my craving immediately after the live event if possible! :)

  • We'll do our best, but it usually takes us at least a week. Hang in there, Leo!

  • are these classes archived?can we view later on?If yes how can view these?

  • These files are not archived, but available for public viewing at

    Go to the mentioned web page and Browse -> Series.

  • Actually we archive the recordings for all our courses on MVA too. That way you can get points, take the self quizes, and track your progress. You can find this one at

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