• Indexing Audio-Video Content, with a Bit of Research Assistance

    Posted by Rob Knies

    Microsoft Azure Media Services Indexer logo

    Search, categorization, accessibility—these are what customers gain from the Microsoft Azure Media Services Indexer, launched Sept. 10.

    The Indexer, formerly known as the Microsoft Audio Video Indexing Service (MAVIS), is being announced right before IBC2014, being held in Amsterdam from Sept. 11-16. The IBC conference, which examines the future of electronic media and of entertainment technology and content, also will be the site for the public preview of the Indexer.

    For Behrooz Chitsaz, Microsoft Research director of IP Strategy, it represents a watershed moment.

  • Horvitz at KDD: From Data to Decisions

    Posted by Rob Knies

    Eric Horvitz

    This year’s Conference on Knowledge Discovery and Data Mining (KDD 2014) is themed “data science for social good.” The theme the 20th KDD meeting moved Eric Horvitz (@erichorvitz) to accept the invitation given his long interest in using machine intelligence to enhance the lives of people.

    Horvitz, a Microsoft distinguished scientist and managing director of Microsoft Research Redmond, delivered an inspiring keynote address on Aug. 26 at the Sheraton New York Times Square Hotel—see his presentation here—before an audience consisting of researchers and practitioners from the fields of data science, data mining, knowledge discovery, large-scale data analytics, and big data. His talk, on Data, Predictions, and Decisions in Support of People and Society resonated deeply with the core theme of the meeting.

  • Developers Get Even More Productive

    Posted by Rob Knies

    Bing logo

    Back in February, a post on this blog introduced Bing Code Search, a project to deliver new tools to save developers time and to make software development easier.

    Youssef Hamadi of Microsoft Research served as spokesman for his end of a collaboration that included, among others, the Bing and Visual Studio product teams. At the end of that post. Hamadi delivered a cryptic response to a question about what would be next for this work.

    “We are working on very surprising things in this area,” he said. “I cannot comment about them.”

    That was then. Now, after a couple of recent developments, we know at least some of those “very surprising things,” and as it turns out, Hamadi’s guarded comment has proved accurate.

  • WindUp: Researching Patterns of Content Creation and Exchange

    Posted by Richard Harper

    WindUp logo

    Given erroneous press reports about our research, as the lead for a Microsoft Research project called WindUp, I want to clarify our project’s objectives. We released WindUp into the Windows Phone Storelast week as part of our ongoing research.  Our goal is to learn how people create, share and converse about content online.

    WindUp is a mobile application for research purposes only that enables users to share images, videos, text, and audio snippets for a finite period of time, or for a designated number of views, before the content in question is deleted permanently. The application is designed to enable me and my team to explore patterns of content creation and exchange.  It isn’t meant to compete with anyone else’s service, and it isn’t meant for commercial purposes.

  • Microsoft Research at SIGGRAPH 2014

    Posted by Rob Knies

    Photographic analysis of agricultural field

    Microsoft researchers will present a broad spectrum of new research at SIGGRAPH 2014, the 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques, which starts today in Vancouver, British Columbia. Sponsored by the Association for Computing Machinery, SIGGRAPH is at the cutting edge of research in computer graphics and related areas, such as computer vision and interactive systems. SIGGRAPH has evolved to become an international community of respected technical and creative individuals, attracting researchers, artists, developers, filmmakers, scientists, and business professionals from all over the world. The research presented from Microsoft was developed across our global labs – from converting any camera into a depth-camera, to optimizing a scheme for clothing animation, and pushing the boundaries on new animated high-fidelity facial expression and performance capture techniques.