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<?xml-stylesheet type="text/xsl" href="http://blogs.technet.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The UX curse</title><link>http://blogs.technet.com/b/habibi/archive/2005/11/08/413998.aspx</link><description>Five years in this building and I still can't easily find an office if I haven't been to it before. The FS group is parked in a leased building that has some of the worst design I've ever seen. Hallways have weird angles and some of them actually go nowhere</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: The UX curse</title><link>http://blogs.technet.com/b/habibi/archive/2005/11/08/413998.aspx#416029</link><pubDate>Tue, 13 Dec 2005 22:54:06 GMT</pubDate><guid isPermaLink="false">d5e57398-b9ef-4490-9955-07cbb4e4a80d:416029</guid><dc:creator>tonysoper_MSFT</dc:creator><description>Isn't it a poorly-kept Microsoft secret that the poor design of buildings and signage is part of the interview process &amp;quot;intelligence testing&amp;quot;?&lt;br&gt;The sign of intelligence is, of course, some sort of comment about &amp;quot;Why on earth are the signs so unhelpful?&amp;quot;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.technet.com/aggbug.aspx?PostID=416029" width="1" height="1"&gt;</description></item></channel></rss>