In the never-ending war against the undead, “Plants vs. Zombies” has one of the more imaginative defenses: using various vegetation to combat hordes trying to attack a houseful of humans. And now, “Plants vs. Zombies Garden Warfare” producer Brian Lindley uses the video above to give you a first look at “Gardens & Graveyards" mode, how “Garden Warfare” stacks up to other shooters and where the idea first came from.

There’s also a Q&A on the Major Nelson blog that unveils more insights about the new mode. Here’s a taste for you:

Jeff Rubenstein, Xbox: You’ve revealed a new game mode in this developer diary. Tell us about it.

Brian Lindley, Producer, Plants vs. Zombies Garden Warfare: The mode we’re showing off in this video is called “Gardens & Graveyards.” G&G is a bit of a mix between of Battlefield’s Rush and Conquest modes, intertwined with some tower defense elements similar to the original PvZ, supporting up to 24 players per session. The setup is pretty simple – Zombies have a limited amount of time to try to capture the garden bases and turn them into graveyards. These garden bases will be defended and fortified by the plant team, but if the zombies manage to capture a base, they can use the newly captured graveyard as their base and the battle shifts to a new objective at a different location in the map. The maps in G&G are quite large in scale, and as the battle progresses through the different base objectives, the scenery and action gets crazier and crazier. If the zombies manage to battle their way to the end of the map, they are challenged to overcome the last stand of the plant team and some interesting gameplay twists at the end.

For more of what the interview reveals, check out the video above and the Major Nelson blog.

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Athima Chansanchai
Microsoft News Center Staff