The panel and gauge side of MS Flight Simulator

  • The news

    I hate to break a long silence with an unhappy note, but here you have it: http://pc.ign.com/articles/947/947737p1.html?RSSwhen2009-01-23_103300&RSSid=947737 Yes, the studio is closing and development on Flight Simulator 11 is being "indefinitely...
  • Jagged edges in your needles?

    One issue that we've seen internally is that some of our needles sometimes appear jagged on our analog gauges. If it's been a while since encountering this issue, we may not remember that gauge bitmaps need to be at least 4 pixels wide in order for the...
  • Too many generators?

    I just noticed today that our EH-101 has 3 generators (one for each engine), but we only have switches for turning two of them on and off... thus you can never turn off the third one, which means that as long as that third engine is running, the electrical...
  • Walking around in FSX

    I like this video because it demonstrates what I expected to see in FS when I started using it years ago: the ability to walk around and into an airplane. :) http://www.youtube.com/watch?v=ly0eo2cuT6g
  • Funny video

    At least, I thought it was pretty good. ; ) http://www.youtube.com/watch?v=8r2CIE-0rWk
  • XML Gauge Text, Part III: Mind your %'s and ('s

    It looks like a common mistake made by people creating XML gauges is to use too many percent signs (%). For example, I saw this in a 3rd-party gauge recently: %{if} % (On)%{else} % (Off)%{end} The underlined percent signs are unnecessary, and the...
  • GPS detail level enumerations

    In the XPack SDK we added more documentation about the enumerations relating to the GPS, but it looks like we left out some, too. Some people were investigating what each meant based on trial and error, but I think I can help out a bit here. For example...
  • How do I share data between C++ gauges in a shared cockpit scenario?

    Based on the lack of references to "process_shared_event_out()" and "GAUGE_HEADER_FS1000" in a popular search engine and the fact that I've gotten a few questions on the subject, I'm guessing that the understanding of how to share data between two instances...
  • A word to the wise

    Let's say you're posting to a forum and not getting responses from the person or people who you think should be responding. If you think that voicing your concerns in an aggressive manner to that person in front of a hundred or so of their colleagues...
  • How did we get a transparent 2D HUD in the FA-18? I thought that wasn't possible?

    Someone was asking about this earlier today, and now that we're not busy getting XPack out the door, I finally have time to answer it. We made some changes to the XPack code base to allow this. And we added a flag to gauges.h: IMAGE_ERASE_ALWAYS...
  • What is "Shared Cockpit"?

    I've gotten some questions about Shared Cockpit over the past months, and I believe that a response is well overdue at this point. I plan to cover the topic in several posts, focussing on the aspects of shared cockpit that apply to 3rd party add-on developers...
  • Superyacht blimp

    http://www.gizmag.com/go/8132/
  • Key combo trivia - ctrl k

    Did you know that ctrl-k will disable/enable your joystick in Flight Sim? I didn't. I can imagine accidentally hitting that key combo and then having a heck of a time trying to figure out why you can't control the aircraft with your joystick. There...
  • You learn something new with each blog post...

    IIRC = "If I remember correctly". And I thought it might have something to do with IMC . :)
  • Why was VsPerfCmd having trouble finding drivers that were in the same directory as the .exe?

    Because the app refers exclusively to the path in the registry entry: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\VSPerfDrv\ImagePath. And Don't forget the \??\ before the path name (although I don't know what that's for).
  • When is a P an F?

    When you realize that a P-51D is also known as an F-51D sometimes. P = "Pursuit" F = "Fighter" And I thought that someone else was confused!
  • EnglishId appears to be ignored in FSX and FS9

    It came to my attention recently (i.e. a few minutes ago) that the panel system seems to set the tooltip units to either DEFAULT or METRIC, never ENGLISH. It looks like the EnglishId for a tooltip in an XML gauge never gets used. It looks like this behavior...
  • 8-Bit (the movie) is cool.

    On Sunday night I went out to dinner with some friends in the hip Capitol Hill neighborhood (much hipper than my neighborhood). Anywho, after dinner, I noticed that the documentary about art and video games called 8-Bit was showing for its last night...
  • GDC

    I attended GDC 2007 the week of March 5-9; it was my first time there and was pretty excited about it. I tried to attend a variety of sessions, from the very technical (some of which were way over my head) to the general (those that were part of the game...
  • Laughing out loud

    Bollywood loves Flight Sim! I'd recommend watching at least to the halfway point... http://www.youtube.com/watch?v=mQD4xs_M3rQ&mode=related&search =
  • RNOR - a bit of a bug

    So, our friend Rafael dos Santos pointed out to us last week that there was a bug in the rnor function that can be used in XML scripts (in both gauges and modeldef.xml). He noticed that 4.0 rnor should be 4.0 , not 0.86 as FS returns. The problem is...
  • Variable A:Struct Eyepoint Dynamic Offset

    So, you'd think that STRUCT EYEPOINT DYNAMIC OFFSET might have something to do with the camera position as set by SimConnect_CameraSetRelative6DOF(). But you'd be wrong. FSX doesn't actually have any way to query for the current camera position from SimConnect...
  • Querying for failures in C and XML gauges

    The Flight Simulator SDK describes a method of using FAILURE_RECORDS to fail gauge elements via an enumerated list of failure types (freeze, zero, and no_draw). See the "Programming C Gauges" section of the SDK for detailed information. But what if...
  • Glideslope info on the G1000

    Someone e-mailed tell_fs over the weekend asking if the G1000 in Flight Simulator (deluxe edition) had a bug: they couldn't get glideslope information. It is indeed possible to get glideslope information using the G1000. Do make sure that "LOC1" is visible...
  • Text in XML gauges, part III

    It's been over a year since I mentioned text in XML gauges (an area where we don't do a good job of documentation) and a while since I posted anything truly useful on this blog, so I guess it's about time... A coworker and I were looking at some XML...