The Applied Games Group Blog

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  • Blog Post: First Halo 3 Multiplayer Details Emerge!

    I am a big fan of Halo and Halo 2 so I was very pleased to see several gaming pages starting to report details of the Halo 3 multiplayer (originally printed in a Swedish gaming magazine). The "man-cannon" and the "Moongoose" sound like amazing fun! And, the Assault Rifle of Halo CE seems to be back:...
  • Blog Post: Silicon Minds Challenge (+ submission sample)

    On the 8th December 2007 the Silicon Minds challenge was launched at the Machine Learning and Games workshop of the NIPS conference in the picturesque Canadian ski resort of Whistler. The challenge is to push the limits of Artificial Intelligence while building a game with XNA Game Studio 2.0 ...
  • Blog Post: Meeting the Press: Gaming with Katie Ledger and Steve Clayton

    Yesterday, we had some prominent visitors: Katie Ledger and Steve Clayton of PTS-TV . PTS-TV is a UK project to connect with the tens of thousands of Microsoft Partners in a new way (inspired by Channel 9 ). Katie and Steve interviewed both Thore and me about our work on TrueSkill for almost an hour...
  • Blog Post: Composing a video game in F#

    This week it was my opportunity to present a topic for 15 minutes at the MLP group's ritual Tuesday afternoon tea and cakes session (yes - we are based in the UK). I thought it might be fun to knock up a little game with the Microsoft functional programming language F#. With only a few hours to spare...
  • Blog Post: Commercial Users of Functional Programming (CUFP) 2007

    At the beginning of this month (October) I attended and presented at the CUFP event in Freiburg, Germany. The talk was on some of the work our group has been doing over the last year using F# including the XBox 360 title Halo 3 and on predicting ad clicks for Windows Live . The slides (thanks Ralf) are...