The Applied Games Group Blog

New stuff directly from Microsoft Research.

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  • Blog Post: Lunar Lander Retro Vector XNA 2.0 Game sample written in F#

    While travelling to Microsoft HQ in Redmond earlier in the year for the annual TechFest event - for some fun I decided to have a go at writing a small retro game in F# using XNA 2.0 , and attached are the results. When moving over to Pacific time I usually find myself waking up at 4am for the first few...
  • Blog Post: Silicon Minds Challenge (+ submission sample)

    On the 8th December 2007 the Silicon Minds challenge was launched at the Machine Learning and Games workshop of the NIPS conference in the picturesque Canadian ski resort of Whistler. The challenge is to push the limits of Artificial Intelligence while building a game with XNA Game Studio 2.0 ...
  • Blog Post: BabyJack Inline Video Card Game

    Its been yet another wet and windy bank holiday weekend here in the UK, so I decided to involve the family and create a video Blackjack called BabyJack, despite the baby's name being Sean not Jack :). Just press the Play button below to pit your wits against the baby... ...
  • Blog Post: Composing a video game in F#

    This week it was my opportunity to present a topic for 15 minutes at the MLP group's ritual Tuesday afternoon tea and cakes session (yes - we are based in the UK). I thought it might be fun to knock up a little game with the Microsoft functional programming language F#. With only a few hours to spare...