The Applied Games Group Blog

New stuff directly from Microsoft Research.

November, 2006

Posts
  • The Applied Games Group Blog

    Dealing with Terabytes of Data in F#

    • 46 Comments
    In one of our current projects our algorithms we have to process close to 1 TB ( Terabyte ) of raw (ASCII) logs. Fortunately, the only analysis we need to do is to go once through all the data and collect a small number of statistics per log line (think...
  • The Applied Games Group Blog

    Reward Driven Racing in Cambridge

    • 2 Comments
    I just completed my 12 week internship in the Applied Games Group. I was working with Ralf, Thore and Phil on applying model-based reinforcement learning to race car driving. This is one of the most interesting projects I've worked on. Next to my workstation...
  • The Applied Games Group Blog

    Schedule Tasks in Windows XP

    • 0 Comments
    We have an F# console app which processes some gigabytes of data over a couple of hours. We wanted to run this on a specific machine daily in the early hours of the morning. The easy answer Windows XP's Scheduled Tasks . Just click Start > All...
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