The Applied Games Group Blog

New stuff directly from Microsoft Research.

November, 2006

  • Dealing with Terabytes of Data in F#

    In one of our current projects our algorithms we have to process close to 1 TB ( Terabyte ) of raw (ASCII) logs. Fortunately, the only analysis we need to do is to go once through all the data and collect a small number of statistics per log line (think...
  • Schedule Tasks in Windows XP

    We have an F# console app which processes some gigabytes of data over a couple of hours. We wanted to run this on a specific machine daily in the early hours of the morning. The easy answer Windows XP's Scheduled Tasks . Just click Start > All...
  • Reward Driven Racing in Cambridge

    I just completed my 12 week internship in the Applied Games Group. I was working with Ralf, Thore and Phil on applying model-based reinforcement learning to race car driving. This is one of the most interesting projects I've worked on. Next to my workstation...